Tomb Raider: Underworld (PC)
| In Stock Now | |
| Ships the next business day |
- Price:
- NZD $24.99
| Genre: | Action-Adventure |
| Platform: | PC |
| Developer: | Cystal Dynamics |
| Publisher: | Eidos Interactive |
| Online Play: | Single
player |
| OFLC Rating: | ![]() |
| Contains: | Violence |
Tomb Raider: Underworld for PC by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea.
Interactive Worlds Introduces Realistic gameplay
Unlike
the previous games in the series, Lara's environment is now much more
realistic and interactive. Footprints will be left in mud, for example,
but only until it rains and then they will wash away. Lara's shirt will
also get wet, and she's more likely to lose her grip if she is standing
on a slippery, rain-soaked ledge. When the sun comes out, her shirt will
dry and the slippery surfaces regain their friction.
In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldn't have been able to access.
All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond in an appropriate way. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending on whether or not she's holding something. These details give a lifelike, immersive sensation to the game.
New Melee Combat System
Underworld
introduces a new melee combat system that requires players to
strategically strike with offensive, defensive, and evasive maneuvers.
Lara can now attack enemies with different punches, kicks, knees, and
other acrobatic onslaughts. Items lying on the ground, such as poles
that were previously walked on, can be picked up and swung at enemies.
Players can also perform a greater variety of actions with weapons; for
example, Lara can now hold onto a ledge with one hand and fire a gun
with the other.
Realistic Enemy and Animal AI
The AI in
Tomb Raider: Underworld has also taken a big step forward--both enemies
and animals now make independent decisions based on their surroundings,
employ ambush and squad tactics when fighting, and will retreat if
deemed necessary.
| Minimum | Recommended | |
| Operating System | PC: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required) | |
| CPU | Intel Pentium 4 3+GHz or AMD Athlon 2. 5+GHz | Intel Core 2 Duo 2. 2 GHz or Athlon 64 X2 4400+ |
| Graphics Hardware | NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better) | NVIDIA GeForce 9800 GTX or ATI HD4800 |
| Sound | Direct X 9. 0c compatible sound card and drivers | Direct X 9. 0c compatible sound card and drivers |
| Memory | 1GB (Windows XP) / 2GB (Windows Vista) system memory | 2 GB system memory |
| Hard Drive Space | 8 GB Free Space | |
| Other Requirements | DVD-ROM drive. Keyboard and mouse required for controls; Microsoft Xbox 360 controller recommended for controls. | |
