F.E.A.R. 2: Project Origin (PS3)
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| Genre: | First-person shooter, survival horror |
| Platform: | PS3 |
| Developer: | Monolith Productions |
| Publisher: | WB Games |
| Mode: | Single-player, multiplayer |
| OFLC Rating: | ![]() |
| Contains: | Violence and horror |
Confront terrors both known and unknown in a explosive battle for survival with F.E.A.R 2: Project Origin for PS3. This action-packed follow-up to Monolith Productions's award-winning supernatural shooter F.E.A.R. begins where the previous game left off. This time, you'll come up against Alma's powers from the perspective of special forces operator Michael Becket. After an enormous explosion has devastated the city of Auburn, you'll quickly discover that what seemed like an ordinary mission to retrieve and interrogate Genevieve Aristide is anything but.Featuring enhanced enemy AI and weapons, as well as new locations and powers, Project Origin resumes the gripping tale of suspense, action and horror that begun in F.E.A.R. Beginning shortly before the ending of the first game, a Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion. Alma has unleashed her wrath upon the city. fear 2
Project Origin Run Amok: Alma's Background
Fans of the first game will be familiar with the suspenseful story surrounding the psychic Alma, a peculiar and disturbing odyssey that adds depth to her devastating quest for revenge and immediacy to gameplay. Origin began as a secret military project run by the Aramacham Technology Corporation (ATC) . In an experiment run by Alma's own father, her DNA was used to create two clones that possessed her impressive psychic powers in an attempt to engineer a telepathic military commander. In the end, the research team became worried about the dangers of Alma's powers, and they tried to kill her.
While her heart stopped beating and her physical body died, her psychic energy continued to exist, and she manifested herself in many forms, including both a child and a deformed adult figure that betrays the gruesomeness of her ordeal. Due to a string of events tied to both her clones, Alma has escaped the disastrous explosion of the last game and the facility where she was held, and the haunting manifestations of her power are at work all around you, adding an unpredictable, nightmarish quality to the world.
Strange Events in a Supernatural Setting
In order to get
anywhere in the rubble of the city of Auburn, you'll need to survive
firefights, stay calm in the face of surprisingly graphic events, and
uncover the terrifying and mysterious nature of your real enemies. Your
character's phenomenal reflexes allow the much-talked-about slow motion
effect from the original title to persist here, giving you an edge in
combat and adding to the unique nature of your perspective.
Improved
Details and Enemy AI
An enhanced graphics engine means more
detailed environments to explore and better effects. The vast
destruction in the city opens up a huge variety of spaces and enhances
the other-worldly feel of your mission, and you better be ready to stay
on guard because all-new enemies powered by improved AI don't just act
more realistically than their predecessors, they employ advanced combat
tactics and know how to use the environment against you. But they aren't
the only ones with more resources at their disposal--additional world
interaction enhancements allow you to create cover and protect yourself
or remove obstacles from your path.
While it may be the horrific action and the details that first catch your eye, the tactical demands and the way story elements are slowly unveiled promise to help keep you interested as gameplay wears on. And for those times when you're not in the mood for a prolonged single-player campaign, this title also offers the ability to battle with or against friends in multiplayer mode.
